Take-Two Interactive Targets GTA Modding Community

Last Edited: June 28, 2017 | Published: June 24, 2017 by

Take-Two Interactive Targets GTA Modding Community

One of the coolest aspects of the Grand Theft Auto games is the ability to mod them to create, well, almost any type of game you want. For a long time, Take-Two Interactive hasn’t had much to say about these mods, but in the last few weeks, the company has been shutting down some of the more popular mods that can also allow cheating.

So what mods have been targeted so far? Well, Menyoo, a cheat menu and trainer mod for the game received the order and released the following statement on their site: “After discussions with Take-Two Interactive, effective immediately we are ceasing all maintenance, development and distribution of the Menyoo cheat menu services. We will be donating our proceeds to a charity designated by Take-Two. We apologize for any and all problems Menyoo has caused to the Grand Theft Auto Online community.”

OpenIV also received the same order, and recently shut down its distribution as well. OpenIV has long been an essential tool in creating mods for the GTA community, but recent developments have caused it to be used in a malicious way prompting the cease and desist. You can read more about it here. Of course, according to the OpenIV developers, this mod only works in single player and you can’t access the online play while using the mod, and Take-Two knows this. It makes you wonder why they are shuttering mods that can only be used in single player.

Initially, Rockstar Games and Take-Two have had little to say about the shut down orders. However, recently, they did release a statement. “Rockstar Games believes in reasonable fan creativity, and, in particular, wants creators to showcase their passion for our games. After discussions with Take-Two, Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties. This does not apply to (i) multiplayer or online services; (ii) tools, files, libraries, or functions that could be used to impact multiplayer or online services, or (iii) use or importation of other IP (including other Rockstar IP) in the project. This is not a license, and it does not constitute endorsement, approval, or authorization of any third-party project. Take-Two reserves the right to object to any third-party project, or to revise, revoke and/or withdraw this statement at any time in their own discretion. This statement does not constitute a waiver of any rights that Take-Two may have with respect to third-party projects.”

This doesn’t necessarily sound like a good thing for the gaming community. Essentially, you could spend countless hours creating a new mod and if they decide it doesn’t fit their “idea” of a good mod, they can shut you down.

There is no telling what this will ultimately mean for the modding community for Grand Theft Auto, but you can bet there will be fallout. Will start to see fewer mods come out for the games or will modders keep going hoping they won’t get shut down? Only time will tell.

About the author

Matt Garrett

Matt is an IT professional with over fifteen years experience supporting network infrastructure and computers. An avid gamer, Matt enjoys his time playing and writing about his experiences both in the IT world and in the gaming communities. You can find more of his writing for LaptopNinja where he enjoys talking about everything tech.

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